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How people use the ‘crouch’ on first person shooters


funny graphs and charts

How people use the ‘crouch’ on first person shooters

Graph by: lolzmasta via Graph Jam Builder

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» 66 TPS Reports

  1. Humm. says:

    …I see.

  2. Zyrconix says:

    Or you can play a game that doesn’t suck where you actually need to use cover.

    • Pootah says:

      Because games that force you to take cover everytime theres an enemy are so fun – just like MW2, where you spend the entire game playing shotgun whack-a-rat with the bad guys. The idea that realism automatically makes for a better game is a fallacy.

      • Radar says:

        Have you tried the “Brothers in arms” series
        Very realistic and yet very playable.

      • Travis says:

        did you just call MW2 realistic? because last time i checked being stabbed once usually doesn’t kill you but being shot in the head even once or being shot 2 or 3 times in the chest almost always does. it doesn’t appear so in MW2

        • Pootah says:

          The point is you spend the entire game cowering behind a tiny wall waiting for a brief pause in the firing to pop up and cap someone. Anyway, what are you trying to get at? when has any game ever been realistic in any sense?

    • Beno says:

      cuz Gears of Wars is the laggiest online game ever and its the only somewhat decent game that uses a cover system

  3. O.o says:

    this….is so true

  4. Kukki says:

    i just googled t-bagging…
    i want my innocence back, please?

  5. BEN says:

    I must admit to this behavior :( a true gamer has no need to crouch except to shame our enemies …

  6. Listener says:

    I do not see crouch-jumping on this chart.
    I am dissapointed.

  7. Pi-Rat says:

    Very…. odd.
    I have been a gamer for 20 years and not once teabagged using crouch. I have used it for everything from cover, to steady a sniper shot, to activate game glitches, and a few times for an execution style finish to a 2 player deathmatch. Maybe it’s because I’m female? O.o

  8. AL says:

    not in COD that’s more like halo

  9. D_K_Head says:

    is this just console games? Crouch is like… required for basic gameplay in most other games…

  10. jokerman says:

    They forgot “to steady your aim.”

  11. Matt says:

    Halo != all first person shooters

  12. Koolboy says:

    t-bagging is only on xbox specially halo no one does that in CS or COD or BF

  13. Travis says:

    t-bagging? are people unaware of the actual meaning. it’s spelled tea-bagging. why would it be called t-bagging?

  14. NP says:

    The whole chart is crouching, so why you have a sliver labeled as crouching I have no idea.

    • metaltothedeath says:

      Crouching as the whole is the action.
      Crouching as the sliver is the purpose. Crouching for the sake of crouching.

      • NP says:

        Then it should SAY that. Or they should call it “squatting while making grunting noises and giggling” or “exercising” or something. This whole graph sucks and I’ve not even gotten into the whole inconsistency in verb forms.

  15. Angry_Hamst3r says:

    Unrelated… but maybe the collective wisdom of the Internets can help answer my question that has been bothering me for several days now. Here it goes:
    Do members of the tea party movement know what t-bagging means? If they do – why do they expect the society to take them seriously if they call themselves t-bagers? If they don’t – should somebody let them know?

  16. Mervyn says:

    Jesus Christ!!! Not everyone on every server is a freak like them. I only saw tea-bagging once in a game and it was in G-mod.

    • Xenon says:

      Exactly. I’ve constantly heard “Everyone under X age teabags” or “Everyone who plays X console” or “X game teabags”. Then… why haven’t at least ninety-five percent of players I’ve encountered done that?

      • gow says:

        cause your not looking hard enough try playing with “MLG” kids they’ll show you what being a d-bag is.

        • Xenon says:

          Err… I find that doubtful. Surely they’d have better things to do.

          • SightlessReaper says:

            I have made the general assumption that the people who indulge in tea-bagging are usually of a young age or are otherwise too immature to see why it really isn’t funny or strategically worthwhile. For now, I stick to my assumption.

  17. SonicGTR says:

    You forgot Bunny Hopping.

  18. Stufreddy says:

    I would stop playing first person shooters if this graph represented what crouch is used for.

    Some people need to tone their graphs down. These things are only funny if they make the person think it’s true.

  19. Humpah says:

    Very true. I HAVE to t-bag if I kill someone in MW2.
    Unless it was a sniper kill.
    Knives are the best for t-bagging.

  20. Pro Gamer says:

    That brings up the Casual vs. Pro Gamers debate.
    Also, 95% of Casual Gamers here will think they are the pros and we are the casuals.

    To make sure everyone understands what type of gamer they are here are the difference between the two types of games:

    - Time invested:
    In Pro games, you invest time developing and applying a strategy.
    In Casual games, you don’t have to play a lot at once. Casual MMOs are the exception, but you only invest a lot of time in them to acquire a weapon, then another similar weapon but with 1 extra bonus point for a stat, then another weapon but with another extra bonus stat point…

    - Goal:
    Pro games let you chose your own goal and live an adventure.
    Casuals have limited goals: finishing the game to brag to your friends, beating other players to brag you’re the best, or grind a dungeon for a piece of armor, grind again for better armor, and again, and again… When you have the best equipment in the game you realize there’s nothing fun to do in the game with it. Also, you did not have fun grinding does dungeons at all but you thought getting this loot was worth it.

    - Difficulty:
    In pro games, you’re constantly on the edge. One mistake and you can lose almost everything. That’s why you need a carefully planned strategy.
    In casual games, the worse you risk is dying and having to wait 2 minutes to continue playing. Casual gamers still manage to find this makes the game hard.

    - Content:
    Pro games give you many options and opportunities. You can be a pirate, a warrior, a thief, a trader, or grow flowers in your backyard and enjoy yourself by chatting with your customers. You also have 100 different flowers coming in 60 different colors and shades and 500 different pots to put them in. (Other types of characters/jobs have the same amount of options in whatever it is they do).
    Casual games don’t give you options besides moving and shooting because that just makes the game too complicated and boring. The best option you can get is replaying the game but from the enemy’s side.

    Details:
    Pro games take into account details such as the effect of wind and humidity on bullets, or the option to chose how you want to spread the energy among your space ship’s engines, canons and shields. You also need to chose your weapons carefully because each gun suits a different situation (choices include deciding if you prefer a gun that is lighter/shorter/more powerful/more accurate/has better range/stopping power or armor penetration/high cap mags/higher firing rate).
    Casuals: the hardest decision to make is which of the AK-47 or the M16 looks the coolest. You also carry so many weapons you have the fire power of 5 tanks. Dual wielded rocket launchers anyone? In the few games that let you carry only two guns, it works in this order: ACP, Maverick, then AWP for the rest of the game.

    Health system:
    Pros: one shot, one kill (two for limbs). Healing requires going to a fully equipped hospital. Body armor only stops up to 3 bullets – if you’re lucky.
    Casuals: your skin is made of adamantium, but a sniper rifle shot to the toe is instant death. Walk over a medkit while shooting a machinegun to get back in full shape. Body armor never fails until it’s entirely worn out. When all health is gone, killing an enemy magically heals all your wounds and repairs your armor.

    Graphics:
    Pros: money goes in the content first. Players can get over 5 year ago graphics if the game is well made.
    Casuals: 95% of the budget must be spent on graphics. That’s the only part of casual games that can be improved and make one casual better than the other ones out there.

    Balance:
    Pros: Of course it’s easier to be a soldier than a trader, soldiers can fight, traders don’t, it’s normal traders are more likely to die. Hire an escort or stay away from unsafe areas dammit!
    Casuals: What the hell? My goblin healer gets owned by warrior trolls all the time! OMG patch!!!

    Player mentality:
    Pros: “You’re right, I chose the wrong gun/ship/companions, I should had known I’d get killed. Better luck next time.”
    Casuals: “STFU NOOB Im uber r0xx0r I pwned lvl 43 rogue with lvl 42 mage!! This game is broken ur hackin!!!”

    Required player skills:
    Pros: When shooting, consider direction of the wind, power of your bullet, distance to target, etc.
    Casuals: Just learn the 3 different winning tactics and apply them over and over again until you get tired of the game. When that happens, train your cat to step on the right keys of the keyboard in the right order so you don’t lose your rank.

    Extra content:
    Pros: lots of mods to make your game the exact way you want it.
    Casuals: A patch once in a while and 2 extensions. The patch has to install automatically because you’re not a computer geek and double clicking on the .exe you just downloaded to your desktop is too complicated.

    Hardware required:
    Pros: powerful CPU.
    Casuals: latest graphics card. Actually two of them in SLI configuration is recommended. The main reason you buy video game is to watch a movie, not to play.

    Story line/Plot:
    Pros: Even movies aren’t nearly as good.
    Casual: Bad guy is very mean. Good guy has to stop him because he’s good guy.

    • Xenon says:

      I LOL’d. Some of those are very accurate, others should be, in my opinion, the other way around and some of those work for both casual and pro gamers. I would consider myself on the border of casual and pro, but slightly more on the pro side. However, I do have to point out that “casual” and “pro” are increasingly meaningless titles in the gaming environment of today, since Sims players (stereotypically casual gamers) can put more time into their game than World of Warcraft players (stereotypically pro gamers). The only exception is games like My Horse and Me 2 or Imagine Party Babiez. Then you’re simply an idiot gamer.

    • metaltothedeath says:

      You have won.

  21. look... says:

    it’s called Tea bagging!


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